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Bracket Example

32-Man Single Bracket Here's a quick scenario to help you determine how you want to run your bracket. You can use this, or something completely different. This is just a helpful guideline to explain the thought process that goes on when planning a bracket of your own.

Example:
You have 28 players show up for your contest, and each player pays an entry fee. It's an individual event and it's single-elimination.




Money and Payouts
Collect all the money from each player and determine prize payouts beforehand. Let's say the 28 players pay an entry fee of $10 each. This would give you a total prize pool of $280. With the money in hand, simply determine the payouts and you're ready to go.

Payout Structure 1 - Top Players, Big Prizes
Reward the players who play the best. Payout 50% of the pot to first, 25% to second, 15% to third and 10% to fourth. This ensures that the top four all make more than what they put in and there is the allure of a big prize if you play well!

Payout Structure 2 - Everybody Wins
Reward more players to keep them coming back. Award 20% of the pot to first, 15% to second, 10% to third, 8% fourth, and split the remainder between 5th thru 16th. This assures that those outside the top tier will go home with something.

Note: You're working hard and unexpected costs may arise. It is perfectly normal for a contest director to set aside a portion of the budget to cover overhead costs.

Download Sample TTP Brackets



Seeding and Byes
Since you have little knowledge of what each player's skill level is, determine the seeding at random by simply pulling names out of a hat. On a 32-man bracket, which is what will be needed for this 28-player example, that leaves four byes. The random seeding also means byes will be random as well.

If you would prefer not to have a random seeding, a one or two round qualifier could be held to sort the players based on their performance. This is ideal for more dedicated and experienced players, but anyone can do it!