501 is considered to be the purest dart game for many players out there. While cricket fans would likely take me to task on this, there's no doubt that this is by far one of the most competitive games one can play.
Target Toss Pro's version of 501 is no different – and to do well at this game one needs to be accurate and approach each round with a good plan. Ideally you'd like to close out 501 in only nine darts. This has proved to be one hell of an accomplishment, as seen of course by the fact that no one has joined the Top Tosser club when it comes to 501.
Instead of dwelling on perfection, let's focus on a combination of math plus the head-to-head aspects of this game, which as you'll see are really both very similar.
Are you going for a personal best or are you in a fierce showdown with a competitive buddy? The answer to this question is much more important than you think.
If you're trying to close out the game as quickly as you can, then triple-20s and knowing the strategy of the game is a must. If you're simply playing against a friend, you'll likely need to adjust on a fly depending on how close this game might be. Get behind early and your strategy will change. Build up an early lead and you might be able to play it more on the safe side.
If you're playing for local leaderboard bragging rights, go for the gusto. Be aggressive, and do what you can to try and make all other scores crumble on your behalf. While you might throw out a dud on every occasion, you could be nine tosses away from TTP stardom.
501 is all about hitting your spot. The board doesn't move, the targets don't get smaller, and you're positioned in the same exact spot each and every time. The one true variable that does change each round, however, is the real reason we have zero Top Tossers. This, of course, is the dreaded wind. Wind, however, can be neutralized by knowing what arm angle to use for a given shot.
Learn and adjust your arm angles to find what works for given situations. The less you have to worry about when it comes to the actual shot, the more likely you are to stick it right where you want/need to. In the case of 501, you'll want to zero in on high triples (more on that in a second), and you can do this if you can adjust your arm angles appropriately for certain winds.

We've brainwashed you to go for triple-20. I mean, why wouldn't you? Right?
WRONG. Well, at least partially.
Triple-20 is the biggest score on the board, no question about it. With that said, it also is much further away from you then some of the other very hittable triples. Instead, why not go for triple-19 (ideal), triple-17 (still solid), double bullseye (very nice), triple-16 (not bad), or triple-15 (acceptable)?
These are still great numbers that can win a lot of games against your friends, and potentially earn you bar bests at your local establishments of choice. You won't have a chance at joining the Nine-Dart Club, but this could be a simpler strategy that gets you pointed in the right direction.
That's all for now. Tune in next time as we examine some of the finer techniques and strategies to help you dominate in 501.
